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bluehand
02-09-2005, 04:49 PM
anyone update to 10.3.8 yet?
Does LW 8.2 still run correctly?
Did you notice a difference in your OpenGL performance?
I haven't updated yet, I wanted to make sure it won't cause any problems with LW.

Captain Obvious
02-10-2005, 06:31 AM
I've heard of people complaining about more noise in certain PowerMac G5 models, but other than that, there doesn't seem to be any major issues with it. I'll probably upgrade in a bit.

NigelH
02-10-2005, 09:45 AM
Any particular advantages to upgrading? I'm still using 10.3.5 simply because everything seems to run just fine and there hasn't been any compelling reason to upgrade any further.

The fact that a particular point upgrade 'doesn't make my computer spit flames from every orifice' doesn't count as a compelling reason.

Darth Mole
02-10-2005, 02:40 PM
Yeah, my dual 2GHz G5 seems slightly noiser, though I suspect it's the X800 XT card. If OpenGL is faster, it sure hides it well...

HowardBerry
02-10-2005, 05:16 PM
I've updated. I haven't noticed any difference at all.

kfinla
02-10-2005, 08:46 PM
im still on 10.3.5 also.. cuz 10.3.6 screwd up maya. And since 10.3.3+ makes most of the worley plugs slider crash LW cuz of the openGL, there just not alot of insentive to b on the cutting edge.

harlan
02-10-2005, 10:35 PM
Yeah, my dual 2GHz G5 seems slightly noiser, though I suspect it's the X800 XT card. If OpenGL is faster, it sure hides it well...

It's possible that it is being caused by the ATI card, but it's more than likely a known issue that is affecting some G5 owners. 10.3.8 has been causing some trouble with the fan system on a few PowerMac's. This happened actually once before after an update a while back, and I'm sure it will be remedied shortly - it doesn't adversely affect the performance of the machine or the thermal system - it just makes the fans run a little faster and thereby louder.

Ge4-ce
02-11-2005, 04:27 AM
Has anyone with a nVidia 6800 ultra tried the update?

Is the Opengl bug in LW still present? The one where you get total light blue screen in your viewports when handeling huge poly objects?

Cheers,

Ge4-ce

Johnny
02-11-2005, 10:24 AM
the list of fixes and "what's new" stuff seemed like silly little stuff and not related to Lightwaving or FCP or 2D graphics work..

I'm in the "if it ain't broke don't fix it" camp on this one.

J

riki
02-11-2005, 04:30 PM
Nuh, dive in head first, worry about it later is my philosophy. :)

mitojee
02-11-2005, 04:36 PM
Hi,

I just upgraded to OSX 10.3.8 on a dual 2.5 G5 with the 6800Ultra and 3.5 GB of ram.

I hadn't updated LW to 8.2, so I tried modeler first with one of LW's character models (the elf girl) and the viewport bug was still there in LW 8.0.1. I decided to update to 8.2 and now it seems to be fixed!

I've only dabbled in LW so I don't have a comparison as to OpenGL performance, but it seems ok so far. I'm open to suggestions for testing purposes (as long as it's simple for a newbie)--I'll be your guinea pig since I don't have anything critical in LW currently.

Ge4-ce
02-12-2005, 04:02 AM
Ok, I'm going in!

May the force be with me...

Ge4-ce
02-12-2005, 04:32 AM
Ok,..

Updated to 10.3.8

No problems so far..

But the display bug is still present. No fix here.

Don't feel a difference..

Lowly Designer
02-12-2005, 03:19 PM
No probs for me at all!!! :-)

mitojee
02-13-2005, 01:27 AM
Ok,..

Updated to 10.3.8

No problems so far..

But the display bug is still present. No fix here.

Don't feel a difference..

Hm, and you are running LW 8.2? How big are your models? Is there an equivelant one included with LW that I can compare to see if the display bug shows up again on my machine?

Also, perhaps you can try a clean re-install of LW. It was wierd, the bug definitely showed up in 8.0.1 but went away in 8.2 with the latest OS. Guess computers have a myriad variables that make it hard to pin down these things.

Ge4-ce
02-13-2005, 01:59 AM
Actually, it doesn't matter how many polygons you have. I just started moddeling, and bang.. the bug was there again.

No I do not feel like reinstalling LW. (too much work) In the display settings, I turn on "simple wireframe points" this way, you can avoid the bug.

harlan
02-13-2005, 10:26 AM
The display bug is NewTek's issue, and I'd highly doubt an OS update from Apple would cure it. Possible, but unlikely.