View Full Version : Please explain me about LW!

02-08-2005, 03:46 AM
1. Forgive me please for this question, but I can't understand - what better 3DSMax 6.0 or LW 8.0. I working with 3DSMax, but I want to learn LW, there is a problem because so many differences in interface there. Also I want understand what can LW better than Max.
I saw that in LW working with lights is simply and more quality, but how do you think must I learn LW, or just stop on Max?

2. Explain me please what is CGI system, or give me link, where can I find all about it.



02-08-2005, 05:41 AM
I thought you had LW with your toaster?

02-08-2005, 05:52 AM
You do know that you HAVE LightWave, in 8.x fashion, in your VT?? I would strongly suggest that you focus your 3D Learning Time to LightWave as it is something you already have.
Learn LightWave the best way you can. If you do a search for "LightWave, Tutorial, how-to" and you will find SOOOO MANY ways to learn LightWave.

"CGI System" = Any kind of system that can create Computer Generated Images. You have that already. ;) If this is not what you wanted to hear, explain what this system is supposed to do...

02-08-2005, 07:14 AM
I just want to know what can LW that can not 3DSMax. Must I learn LW if I can work with 3DSMax? Possible there is better renderer or modeler, light sources, ray-tracer or... Also I use Final Render st.-1 for Max and for NURBS I use Rhino.

Thank you for CGI. I thoght that it's Camera Graphic Interface. I saw CGI examples in DAVE school site. So it's just what I create on computer and after use it in video. Also I hear that in film 'Password Swordfish' director uses cameras with CGI support, what it is mean?

02-08-2005, 07:19 AM
I always know that I have LW included in VT2, but as I say I want to understand must I use my time for learning or continue selfeducation in Max.

02-08-2005, 07:22 AM
Ahh, then the answer would be, "If you already know and have 3dMax, use it."
The programs are just code; to that end, I would say it's about the artists ability to use the app as much as what the code will allow.

I don't have an answer for the last question.

02-08-2005, 07:28 AM
Now, having said that, here's how I FEEL:

If you are self-educating on Max, I'm going to suggest that you continue that while adding LW to the mix. It is a simplistically powerful program.

Heck, Jamil, you should give us all a lesson by doing one of your lessons for max then doing the same thing in LW. Tell us what we are missing or what we have good. Max is a great program. But I'd rather use LW.

02-08-2005, 07:51 AM
I worked just a little in LW and can say something about difference between two programs, but I just want to get answer from specialists because I can mistake.

LW better in....

1. System of lighting, it's simple and fast to illuminate scene. Also white light is realy better.
2. System of layers in textures and principles of parental using.
3. Default renderer.

Where Max better I fear to say that because my opinion will be non-objective.

If you want to say that I send you some of my works in Max I can do it, but I think that my level is too low, I saw works in LW on NewTek site - it's realy cool, I'll can do it after many years of learning.

P/S/ Now I use LW like renderer for filling difference, but I have some problems with geometry in my 3DS files. I started work in Modeler, but (it's my opinion) Max in modeling is much better and simply.


02-08-2005, 08:52 AM
jamil, I know this isn't going to be the answer for you. Its the app your more proficient with. For me I find modeling in LW liberating and easy. I've tried max and it was confusing but I'm sure with a little practice and learning, it would be easier.

Now then like UnCommonGrafx had so say, in the end its the artist who uses the tools to create their work.


02-08-2005, 09:32 AM




02-08-2005, 03:09 PM
I started work in Modeler, but (it's my opinion) Max in modeling is much better and simply.


Hello, Jamil,

funny, 'cause I was thinking you'd say LW is better for modeling. I work on TV Globo, Rio de Janeiro, Brasil. Globo is one of the 5 biggest broadcasters in the world and is dominated by 3DS Max (Used to be Maya). I found out 3 boxes of LW UNUSED (!!) and asked to install them to show what this tool can do.

Some guys were modeling several birds for a new show, and I started to do one in LW. A couple of coleagues liked the way Modeler works and started to build a bird each one. On the second day of modeling they were doing it better and faster than the other guys using Max. Above all features of LW (including the render), the one the Max guys liked the most was Modeler's abillity to make things simple and fast.
Go figure...