View Full Version : FPrime won't stick

02-05-2005, 07:50 PM
Seems that if I add the FPrime deformation plugin to an object in Layout, then save and close the scene, when I re-open the scene, the FPrime plugin is no longer attached to the object. That means that the plug-in will have to be added to every deforming object every time I re-open the scene (if I want them to animate correctly when viewed through FPrime). If the object/scene already has the FPrime plug attached prior to loading into LW8.2, then there is no problem. This only seems to happen with LW8.2 (didn't test 8.0.1). With LW8.0, a fresh FPrime plug added to an object and saved will re-load normally. Can anyone re-produce this?

Not sure who's responsible for this (or if it's just me), so I haven't placed it in the bug list. If it can be confirmed, then I guess both NT and Worley will want to know about it.

Julian Johnson
02-06-2005, 03:10 AM
I think Worley and Newtek are aware of this one. On the Windows side, Colin Cohen has already written a plugin to handle it..


- Julian