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prospector
01-27-2005, 03:26 PM
After hitting OK with this plug I ran into a mistake.

Because I trusted someone who is pulling a joke on me. :o
And I shuda known better.

I want to set all bone rotations to '0' without moving them, so if I click on one it reads 0-0-0 before doing anything to it, instead of like now where it gives it's current rotation in relation to model when first loading.


It says..."BONES WILL REMAIN IN PLACE"

Well picture and the bones all laying at her feet tell me different. :mad:

And there is NO undo


So is there another way to set all bones to '000' when first loading an object WITHOUT MOVING bones?