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Tesselator
01-21-2005, 07:16 PM
HEY! WTH IS THIS? http://www.spinquad.com/forums/showthread.php?t=4804
:OMG:

Here's a hint... You can get drunk on it or render with it... :D



Here's a simple cube and nothing more:

theo
01-21-2005, 09:02 PM
That is sweet! Lotsa possibilities for something like this.

Tesselator
01-22-2005, 03:09 AM
That is sweet! Lotsa possibilities for something like this.


Yup. The options and features in this will set a new precedent
in the industry. Nothing currently touches it. I like firsts! Especially
when they happen for my app of choice. We need a few more like
this!

BTW, there's a new animation posted in that thread I linked to (above).

:cool:

hairy_llama
01-22-2005, 01:34 PM
This should be very good for match-moving footage shot with a wide-angle lens...

Kurtis
01-22-2005, 04:30 PM
Tesselator,

Do I understand correctly, from your post on SpinQuad, that this new tool will let you do orthographic rendering? Could you provide some samples of that ability?

Jarno
01-23-2005, 12:08 AM
Do I understand correctly, from your post on SpinQuad, that this new tool will let you do orthographic rendering?

Yes, Vodka will do proper orthographic rendering. Like this, using the WRoomTest scene, unmodified, from one of the content disks. This is a single Vodka rendering by the way, not a composite of four separate renders.

---JvdL---

Tesselator
01-23-2005, 02:19 AM
Tesselator,

Do I understand correctly, from your post on SpinQuad, that this new tool will let you do orthographic rendering? Could you provide some samples of that ability?


Hi Kurtis,
Hi Jarno, Thanks for the orthographic render example!! Very Kewl!

Yep, this Lens system known in our industry [CGI] commonly as
a "Lens Shader" (NOT to be confused with a surface shader!) can
simulate every actual lens system in reality and many (if not ALL)
that would be impossible to create real world prototypes of. This
includes a True Orthographical lens as well as the split lenses
you see in Jarno's previous post.


Here is an additional animation exemplifying just a few of the Lenses:
Tuff Little Unit's - Vodka (http://tess.jase.ca/TLU/sibenik_vodka_high.mov)

The features and abilities of Vodka represent an industry First btw!
Not just a LW first.

Huh? Huh? Do these guys ROCK or what?!?!! :D

:cool:

Tiger
01-23-2005, 06:32 AM
You find it here:
http://www.tufflittleunit.com/frameset.htm

theo
01-23-2005, 01:55 PM
Huh? Huh? Do these guys ROCK or what?!?!! :D

:cool:

Ooohhh yeah....most definitely.

Kurtis
01-23-2005, 02:02 PM
Thanx for the samples, Tesselator and Jarno.

Very cool. I'm going to need to see about getting this one.

Karmacop
01-23-2005, 06:11 PM
By getting this one, do you mean convincing the higher ups that this should be a built in part of Lightwave and buying it from Tuff Little Unit? :p

This does look Awsome though. Is there any way to make your own lenses?

messiah
01-23-2005, 07:51 PM
you can make wantever you want and use it as the lens(geometry, timedisplace or whatever realy), there is also a full SDK(lscript and C) included so the coder inclined can play aswell.

For those that dont like coding you can access 30 odd channel and gradient groups(each feature tween 1-4 channels/gradients) if you like that sort of thing instead of programming.

regards

Jonas Gustavsson
TuffLittleUnit

Karmacop
01-23-2005, 08:11 PM
:eek:

This sounds absolutely amazing!

I have some more questions:
What kind of plugin is this? (pixel filter etc)
Can you set clipping planes? (it seems like you did for the test room render)
Does this only render the scene once? There was an onld LW plugin that did fisheye lens and it needed to render the scene, then it'd render again and apply it's distortion.

Again, this looks amazing. I'd love something liek this to be standard in Lightwave ... or at least a more simple version.

Jarno
01-23-2005, 11:21 PM
It's implemented as a pixel filter. It uses the LW raytracing functions, so the more techno savvy among you should be able to figure out what the limitations are.

The cutting plane in the image is caused by having the orthographic lens cut through the house.

Yes, it does render the scene only once.

---JvdL---

Karmacop
01-24-2005, 06:03 AM
Wow, this is sounding really good. :)

I have one last question .. which may be a bit weird. Some traditional artists have used a style where their paintings/drawings have multiple focal points in a single unbroken image. Is there any possible way to do this?

Kurtis
01-24-2005, 06:49 AM
Karmacop,

By get this one, I mean for me personally.

However, I will make sure that the higher ups know about it.

I don't think there is a way to make lenses, but it's not something I've ever tried. I'll see what I can find out.

Tesselator
01-24-2005, 10:53 AM
Karmacop,

By get this one, I mean for me personally.

However, I will make sure that the higher ups know about it.




Dang! That has to be the ultimate kiss when the 3D Marketing honcho
of the app you're developing for bee-lines up to the table and lays out
the cash! Congeats Messiah! Congrats Jarno! It's a Boy! :D

But Jarno deserves yet further congratulations as he has just won a
Docterates in the field we all here so dearly love! Congratulations
man! That's a big one too!

:cool:

Limbus
01-24-2005, 01:52 PM
Looks really nice.
I have 2 questions:

1. does it render the effect of a shift lense
2. does it render the effect of a tilt lense

Florian

Karmacop
01-24-2005, 04:33 PM
Karmacop,

By get this one, I mean for me personally.


I know, don't worry Kurtis, I was only joking :) I just think something like this would be awsome as a core part of Lightwave.

Jarno
01-24-2005, 04:42 PM
1. does it render the effect of a shift lense


Like this? Normal perspective on the left, shifted with camera held horizontal on the right. Tilt lenses should be possible too.

---JvdL---

Limbus
01-24-2005, 04:53 PM
Like this? Normal perspective on the left, shifted with camera held horizontal on the right. Tilt lenses should be possible too.

---JvdL---

Perfect! You just made my day.
:D

When will it be available?

Jarno
01-24-2005, 07:36 PM
I have one last question .. which may be a bit weird. Some traditional artists have used a style where their paintings/drawings have multiple focal points in a single unbroken image. Is there any possible way to do this?

Not in the slightest bit weird. In fact, those sort of things were one of the motivations for this.

Such images are a bit tricky to set up without getting a big unrecognisable mess. Still learning myself how to do it effectively. Here's an attempt that came out alright.

---JvdL---

Karmacop
01-25-2005, 06:42 AM
:eek:

Maybe I'm taking this too far, but I will get a sex change to marry you. :p

This plugin is simply amazing. There's not much else to say.

Tesselator
02-12-2005, 03:59 AM
BTW, for those not familiar with tilt and shift lenses here's
a simulator, some discussion, and a pic of one:


http://www.bstorage.com/photo/tilt/tilt.htm


http://www.120scan.us/p/newtilt.html


.
http://www.adorama.com/images/Product/CA4528AF.jpg


:cool:

Muad'dib
02-13-2005, 05:25 PM
Sweeeeeeet :) when can we expect to be Vodka'd Jarno ? Juging by past posts our path to intoxication should be just around the corner.

policarpo
02-14-2005, 09:20 AM
Looks pretty sweet.

Will this be available for OSX version of LW as well?

Good job.

Jarno
02-16-2005, 06:55 PM
The code for Vodka is pretty much finished, and we are currently working on the documentation.

We have very recently managed to get a Mac LW plugin development environment going. Barring any show-stoppers, there should be a Mac port of Vodka, though not immediately.

---JvdL---

A Mejias
09-07-2005, 12:41 PM
Speaking of tilt shift lenses. Can Vodka/LW9 do tilted/wedged "planes of focus" (POF)?

Years ago I owned a view camera. One of the coolest things about using a view camera is that you can tilt the POF in almost any direction, i.e. not parallel to the film plane.

Come to think of it. If you can design any lense real or imaginary you should be able to make a POF in any shape also. Real lenses can have a POF that is a spherical shell section (most lenses) or a flat plane (flat field lenses). These POF's are in front of the lens. But imagine a lens who's POF is a closed or solid sphere or even a toroid that can be placed anywhere in fron of the lens not just it's axis. Super focus control!

Matt
09-07-2005, 01:14 PM
Isn't this going to be in LW9? Or is it worth buying this seperately?

colkai
09-07-2005, 01:16 PM
No can buy anymore, gonna be in LW9 :D along with various other "tuff little unit" plugins.
The idea according to Newtek is to integrate them, so whislt they may be plugins now, they will be fully intergrted eventually. ..sweet!

FONGOOL
09-07-2005, 01:46 PM
...already modifying some scenes in my script so I can take advantage of the pending coolness... muahahahahaha... :devil:

Is it fourth quarter yet? :D

DragonFist
09-07-2005, 01:51 PM
I'll take end of Sept at this point :D