View Full Version : EPSF Problem

01-18-2005, 06:51 PM
Can someone try the 8.2 epsf Loader and see if it works much appreciated

01-18-2005, 07:21 PM
It is not working for me :mad:

Darth Mole
01-19-2005, 01:38 AM
It's working here - it's EPSF Loader v2.1. OS X 10.3.7

01-20-2005, 09:23 AM
Working here on my Mac Dual 2.5 4 gigs of ram nVidia 6800 Ultra card OSX.3 .7

01-20-2005, 05:43 PM
It's working here - it's EPSF Loader v2.1. OS X 10.3.7

Hi Darth
Thanks for the reply, I have reinstalled and reloaded but still can't import eps files. So could you show me where the version number is. I have taken a screen grab of my plug-in

01-20-2005, 07:37 PM
works for me.

dual 1.25 mirror door

osX 10.3.7

01-23-2005, 08:02 PM
Hello again
I have had a little play with the import check options and found if you import the eps. file with 'Auto Axis Drill' on the importer will not work, so if you un-check 'Auto Axis Drill' you will be able to import. Would someone be kind enough to verify this :confused:

01-24-2005, 08:32 AM
The culprit is definitely the "Auto Axis Drill" checkbox.

I was looking on this board because I couldn't load an eps (saved in Illustrator 8) after updating to 8.2.

UN-checking the Auto Axis Drill enabled me to open the eps file.

Annoying to say the least. Maybe re-loading an earlier version of the loader plugin will fix things?

01-24-2005, 07:11 PM
So shall we wait for someone else to verify this to see if it is a bug?
Hopefully there is a fix for it.

01-25-2005, 12:12 PM
EPS MADNESS !! ..............Bugger, 'auto axis drill crashes it every time, but worse, last week I was trying to import an Illustrator3 line artwork of Homer Simpson for some cookware stuff I was mocking up and every which way I tried it nothing would load (axis auto drill was disabled at the time), now since updating to 8.2 those same files all load perfectly, but as soon as you check auto axis drill................Crash !!

01-30-2005, 06:38 AM
Yes I confirm the same symptoms, "Auto Axis Drill" check box on the plugin seems unstable.

I have attached an EPS that works, sort of - you have merge points afterwards. but most files do import at all.

Prehaps somone could cross check my findings on the attached.

Cheers Rich

"sorry forgot to zip it" :o

01-30-2005, 02:15 PM
Hey thx for the file, it just helped me to make my AI importer more compatible :D
(and also discovered some other problems with my plugin, and i think i've found yet another Modeler crash bug :rolleyes: )
But i'm afraid it's still very basic, let alone EPS support...

Besides that the file works without crash with LW 8.2 EPSF loader on Windows...but the auto-drill produces strange results, probably due to the loads of duplicate points in the file (which are actually the cause of the crash i mentioned above, creating a poly with 400 identical points (my fault) is not what Modeler likes i'm afraid)

01-31-2005, 03:34 AM
EPS Import Without EPS Importer !!

Just a footnote to all of the above, If you can not get EPS to import your vectors try converting them to a Typeface OK so you need a type face program to do this but at least its foolproof, works every time

01-31-2005, 08:52 AM
The EPSF Importer works fine here in 8.0.2. True, the auto drill doesn't work as expected but I just do the drilling in Modeler using the "tunnel" Boolean tool. I have been using epsf importer on this project and have been doing quite a few transactions with this tool. So far other than the issue with the Auto drill and the not making the importer easy to find, I have no complaints.

I am using the latest version of Adobe Illustrator CS and this requires that I export the file as a legacy.ai. Generally, I NEVER save my files out as a .eps file format, always as a version 8 .ai file. For some reason the EPSF Importer seems to prefer this format. This is just my personal experience with this tool so milage may vary but I would be in a bad way if this tool didn't work as I depend on it to bring my Illustrator templates into Modeler.

Oh and if your using text, don't forget to select your test and convert to outlines. I usually work in Illustrator with editable text and save the file to be imported into Modeler as an untitled .ai file to the desktop with outlined text. If I need to make a change I can do it in Illustrator and save to the desk top and overwrite that file with no ill-effects and just re-import back into Modeler. Works great for me.

I am using 8.0.2 on a dual 2.5 gig G5 4 gigs of ram

01-31-2005, 12:51 PM
I can't seem to get it to work at all. My File - Import has nothing underneath it, even when I go into Utilities and make sure I load the EPSF plug in so it shows up in the Add Plug Ins window. What am I doing wrong here?

I am running 8.2 on OS X 10.3.7

01-31-2005, 01:04 PM
Hmm did you keep the config files when updating to 8.2?
Maybe try reloading the default menu config, otherwise the EPSF Loader should be in Utilities->Additional.

01-31-2005, 01:17 PM
Hmm did you keep the config files when updating to 8.2?
Maybe try reloading the default menu config, otherwise the EPSF Loader should be in Utilities->Additional.
Hmm, I got it to work, but it doesn't show up in Utilities Additional. I needed to add it to a menu and then I can access it. Hmmm, wonder what is up with that. And yes it crashed my lightwave with the Axis checked! This is certainly a bug, hopefully NewTek will take care of this soon. This makes for some Ugly imported EPS files.

01-31-2005, 01:54 PM
Hmm did you keep the config files when updating to 8.2?
Maybe try reloading the default menu config, otherwise the EPSF Loader should be in Utilities->Additional.

Usually I save a backup of my present config snf back it up in my "BU_Configs" directory. When I update a version and I have my configs the way I want them then I usually trash my configs, do the update then load my configs and relaunch the app. Works for me. When I update full versions, I generally just bebuild my configs and star from scratch.

About the missing .EPSF loader it is there, you just have to add it to the interface manually. You can do this by going to Edit/ EditMenu Layout. Just locate the EPSF plug and place it where you would like for it to be.

Based on the complaints, I am somewhat certain that Newtek will remedy this situation. It is not exactly what I would refer to as a show stopper but it is irritating enough.

Lightwave 8.0.2 OSX 3.7 dual 2.5 G5 4 gigs of ram

02-02-2005, 07:45 AM
I've been having many of the same issues on both Mac(at work) and PC(home). I'm using 8.2 on both machines

One of the issues with Mac's are that the .ai file has to be at the root level of the drive for it to import. There was a thread on some forum which confirmed I wasn't alone.

With PC's I've found the same issue as mentioned previously, auto axis drill doesn't function but no-drilling does. So, I boolean out the interior of the letters to work around.

Pain in the a**