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guardonduty
01-13-2005, 04:14 PM
Created in LW and then detailed and rendered Zbrush. Comments.

Rory_L
01-13-2005, 10:06 PM
detailed and rendered Zbrush
Guard, I don`t want to be cruel, but...what detail??? Sorry. Basic, broad scale geometry like fingernails should be put in place in Modeler, not Z-Brush. Then you can concentrate on real detail, such as fingerprints, creases and pores in ZB.

The left side of the thumb at the root is convex, when it should probably be concave. Do you have reference photos to work from?

Cheers,

R