View Full Version : Show unshared edges thicker in OpenGL

01-10-2005, 02:30 PM
I'd like to see a display option to show unshared edges thicker than edges that are shared. This concerns 3d views aswell as UV. The reason is simply because it makes it easier to spot these edges, which helps in distinguishing one part from another. It also looks cool :)

01-10-2005, 09:55 PM
Yes good idea , maybe a "bold" colored edge. aka Maya.

thanks :)