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pixeltek
12-20-2004, 12:41 AM
I was as curious as the next guy, wondering how to place my speeder bike mesh into a worthy landscape. I had planned to use Vue4 Pro, which accepts LW meshes rather handily, but then decided to go with LW all the way. Those of you regularily produce better and more professional landscapes with LW may not be, but I am quite pleased with the outcome.

For those who want it, a 1280 x 1024 Wallpaper is available on my website (a 2-meg download). That one took nearly 8 hours with 70% backdrop radiosity on my 2.33 GHz machine.

Karl
http://www.cosmic-pearl.com/3dLW58.htm

A Merry Christmas and Happy holidays to all of you :D

~DD~Apocalypse
12-20-2004, 03:25 PM
ooo cool! Starwars, very nice

pixeltek
12-20-2004, 11:24 PM
Thanks. Yes, I obviously love that Star Wars fantasy as well. BTW, the duplication of the trees on the right side is taken care of, and the wallpaper download from my website has been corrected as well. However, it's now just 1024 x 768, until I find time (patience) to do another larger render.


Karl
http://www.cosmic-pearl.com/3dLW58.htm

pixeltek
12-21-2004, 10:14 PM
Here a detail from the final Speederbike image, cropped from the 1280x1024 wallpaper download. A number of changes, I think all for the better.

On to the next project. :D

Karl
http://www.cosmic-pearl.com/3dLW58.htm

~DD~Apocalypse
12-24-2004, 09:00 PM
g/l with that =)

starbase1
12-30-2004, 04:37 PM
Nice bike model, but I really think it fails to blend with the background.

The middle distance trees look like they are lit from the opposite side to the bike.

The grass is very good, but the green of the ferns is very flat and even. I suggest adding a colour gradient based on incidence angle, and maybe some fractal noise in the diffuse channel...

And why us there that big vertical notch up the tree?

Nick

sidetrak
12-30-2004, 07:52 PM
it would look better if the background picture wasnt as washed out, maybe get a better picture or edit that one to make it fit more with the render...if not just wash out the render itself and make it match the photo ...hope thats helpful

pixeltek
12-30-2004, 08:52 PM
Yea guys, thanks for the really helpful comments. I hate the pic myself as well. Oh, wait...I'm using it as wallpaper. ****. Better get rid of it quickly. ;)

Anyway, you guessed it, I like it, and I just have to suffer on with it. Life is hard.

Happy New Year

pixeltek

pixeltek
12-30-2004, 09:14 PM
I thought I'd add a little flat green fern picture for you. Many of the images that I looked at were really very uniformly colored. I used a bump map to make them a little less flat.

The notch in the tree is simply some form of old damage, lighting or the like. Just to make the tree not all too boringly similar. Yes, I do have an image of a real tree with a long split down the middle as well.

Just thought I'd add that info so you don't feel totally unappreciated with your feedback.

Also, one more thing, the image above is not the final image. i ended up changing it some, but rest assured, you won't like that one either :D

Take care,

pixeltek
http://www.cosmic-pearl.com/3dLW58.htm

pixeltek
01-01-2005, 09:17 AM
The updated image:

Csion
01-01-2005, 10:51 AM
Good job!

Though, He seems darker then his environment.

And needs some motion!

-Jace

pixeltek
01-01-2005, 11:27 AM
Thanks. After resetting lights, it ended up that the fallen tree was shaded by the nearby trees. That same lightsource that caused that shadow and illuminates the tree behind him, also illuminates the trooper. So I find that consistent.

As for speed. Sure, I could blur everything around him, and then we'd have speed. I opted not to go there and will save that for my someday F1 model. Here I am using a fast "shutter speed" to freeze the motion, as is done in some of the Lucas Arts resource images that I am using :).

All in good fun,

Karl

starbase1
01-02-2005, 08:14 AM
I think blur is way, way overused. Keep it sharp!

Maybe if you moved the bike and rider closer to the camera, they would dominate the image more, and any flaws in the background would be less noticable?

Filling the frame with the subject is often a good idea!

Nick

pixeltek
01-02-2005, 09:26 AM
I agree. However, if done correctly, the blur will duplicate camera panning with a subject. As shutter speeds got faster and faster, nowadays, the pan is more of an artform, since we are able to freeze virtually any motion.

As for a filled frame, I did that already here: http://vbulletin.newtek.com/showthread.php?t=31252

Karl