View Full Version : Interpolated Raydiosity bug ?!

12-19-2004, 09:11 AM
What to do against it ? The rendering starts well but after the 4th or 5th pass it gets really slow (enh med), i remember someone mentioned a solution for this but haven't found anything with a search. Something with motion blur comes into my mind ??? My first picture is still rendering although it should be ready after calculating the first path. So can anyone help to avoid this with the second picture ?