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chemaelizondo
12-09-2004, 05:17 PM
Hello every one!

I have a question for you.
Does any one know how to overlap UV maps?
For instance: If I set up a UV map for bump and on the same polygons I want to asign a different UV map for color also?

How does one goes about that?

Thanks

JM

Silkrooster
12-09-2004, 07:27 PM
Why not use two seperate UV Maps? Select the surface you want to map, give it a UV Map, create two textures, one for color and one for bump. Then Load the color UV into the color channel and the bump UV into the bump channel.
Silk

chemaelizondo
12-10-2004, 12:38 PM
Well... ok :rolleyes:

It seems to work! Thanks :)

JM