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otacon
12-07-2004, 10:37 PM
This is something i did tonight for fun. Its late now, so ive got to get some sleep. :o

Leprechaun
12-07-2004, 11:00 PM
nice, im working on something that looks alot liek that. well its the sameshape hallway

retinajoy
12-08-2004, 04:00 AM
I like the lighting mood. :cool:

starbase1
12-08-2004, 06:30 AM
Very nice mood - the slight wiggle in the tunnel adds a lot!
Nick

adrian
12-08-2004, 12:54 PM
This is a great example of how a simple scene can look so effective if done well.

Good work!!

Adrian.

veljko
12-08-2004, 01:14 PM
cool

great textures and an excellent use of them
:)

johnnyh66
12-09-2004, 08:52 AM
I think you need to "curve" the floor texture too.

Simon
12-09-2004, 03:56 PM
I like it a lot. Agree you should deform the floor texture to follow the walls. A figure standing right at the end would make it quite eerie!

otacon
12-09-2004, 04:42 PM
Thanks guys. I never even realized to curve the floor texture, good point. A figure standing near the end would look cool. :D

starbase1
12-10-2004, 02:00 PM
Yes, a dim figure in the distance would be REALLY interesting! Give them a really tired pose, and it almost implies a story!

(And apologies for not having a cat graphic)
:D

sidetrak
12-10-2004, 05:21 PM
where did you go about getting those textures may i ask?

otacon
12-10-2004, 06:23 PM
Wall textures are from this site. http://www.davegh.com/blade/davegh.htm Floor texture, i forget where i got it...

sidetrak
12-10-2004, 07:29 PM
ok thanks, i was mainly talking about the wall anyways

iroc3d
12-11-2004, 11:20 AM
Nice work. The brights to the sides of the walls gives an realistic effect. I would like to know if that brights are from LW lights or they are part of the texture becuase if was te first case must be to take much time to render. See u. :D sorry for my english

otacon
12-11-2004, 03:24 PM
The lights are actual lights. Its just a bunch of area lights. It didnt take that long to render because i turned the quality down to 2 and even 1 on the farther lights.