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Com512
12-07-2004, 05:24 PM
Hi there. I am rigging a quadripede and a worm and although i finished all the bones and IK setup I am having alot of trouble with the weight maps. Particularly in the thigh region of the character. If anyone could give me a hand that would be great.

Cheers

hrgiger
12-07-2004, 07:16 PM
Specifically, what problem are you having. What are you trying to do?

Rory_L
12-07-2004, 11:21 PM
If anyone could give me a hand
I thought it was the thigh you were having problems with :p

If you`re getting ugly deformations at the thigh/hip point you might try splitting the thigh rotation between two thigh bones, an upper and a lower, each with their own wt maps. You can then choose how much of which bone to twist to get the best deformation for the pose.

That`s just one idea. We`d need to see the weight map on the model to be able to make suggestions as to how to improve your existing scheme.

Cheers,

R

Com512
12-09-2004, 12:39 AM
Cheers dude i ended up finding out how to fix the problem.