View Full Version : geometry flow and rigging

12-06-2004, 04:38 PM
Looking for some opinions regarding the models flow of geometry and whether or not it looks good to animate without any major problems. Also Iím looking for a good simple rig for a humanoid character Ė Iím using LW6.5 so I donít have access to the newer tools. And to top it all off, how do you guys handle animating the shoulder areas so that you get natural deformation without pinching or stretching. Thanks - Jat

12-08-2004, 02:33 AM
As your question isn't related to mac specificaly, I think you should try in general support forum to get more replies :)