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Sx2
11-28-2004, 09:43 PM
Im new to lightwave and my question is. Im making a model of mars for wut will later become part of a universe. Well I cant figure out how to paint diff spots diff colors only to make it a solid. Please help.

Silkrooster
11-28-2004, 10:05 PM
There are several ways you can go about creating a planet. It is going to depend on how much detail you wish to have. For example you could use a procedural to create a fractal type bump. Then use a gradient to change the colors from the lowest point on the planet to the highest. This work great for quick planets that don't need much detail.
If you wish to have a lot of detail, for example recreating Earth, you would then need to create a UV map of the sphere so that you can export a flat image into a photo editor, like photoshop. Then you can lay an image of the earth over the first image and scale it to size. This can then be imported back into lightwave as a uv map. You now have a round earth. The reason for loading the first image from lightwave into photoshop or other editor, is so that you know what size the image has to be in order to load it into lightwave and make it fit.
Silk