View Full Version : My arm is flipping!

11-17-2004, 05:12 AM
I'm trying to rig a simple character and it all works.
Exept one thing: in my Arm-IK-Setup, when I assign my right arm effector bone (only the right one, the left works fine) a nullobject as goal and set it to fulltime-ik, the whole arm just flips 90 degrees back.

I adjusted the skelegon-handles to point all in -z. I can't use "record pivot point rotation" because i want to export the animated model for a game engine. and when I record the points, it doesn't work...

So, what could be the problem?

Thanks a lot!