View Full Version : Your advice on using LW8 with Java3D

Martin Adams
11-09-2004, 05:00 AM
Hey all,

Looks like I may get the opportunity to develop a 3D beagle simulator at work for a science and technology event at work. I currently use LW8 and have dome some work in Java3D before.

Does anyone have any experience and/or recommendations in using models (with textures) from LW to be imported into Java. I believe the Java3D implementation supports LW objects with a LWLoader but this may only be something like version 5 of the LWO format.

Many thanks :)