View Full Version : is follower broken?

10-29-2004, 10:51 AM
hi can anybody see if follower is broken?

I have a chain of bones, the first one animated on the pitch going back and forth, and I've applied follower (in the motion panel) to all of the children bones, so that they follow the rotation channels of the animated bone. (for a simple, classic whip like motion)

the first thing I noticed was that the children aren't reading the angle of the parent properly. I had to add 90 degrees to the bank of all of the children.
and then no matter what options I tried, follower doesn't do anything!

can anybody confirm this?

10-29-2004, 11:59 AM
this one was operator error I'm afraid.

all the bones were looking at the wrong bone. sometimes its nice to name bones predictably: "bone_a"... "bone_b" etc... problem is it makes all the bone names very similar.

03-12-2006, 08:48 PM
Try this thread..Its a tute on making a fist using follower..It might help with understanding follower..Hope it helps..
If not, post a reply and ill make a quick tute for you.:thumbsup: