View Full Version : How to get IK rotation data from Lscript

04-07-2003, 11:02 AM
Is it possible to modify bone information that is being controlled by IK? And
if it is what object agents should I be looking into?

And if you have any bumps I am going to run into please warn me if you can.
I am new at Lscript and I am coding on a mac also.


Jose Fonseca

04-08-2003, 10:54 AM
hi jose,

your subject is different from your question. :D

you can get IK data from bones through lscript through the item motion (motion modifier) lscript architecture, by adding this to your script:


so whenever you try to get the rotation:

a = myObject.getRotation(Scene.currenttime);

it will get the IK rotations (not the keyframed ones).

regarding your question (not your subejct)... i dont think you can modifiy IK data once it has become controlled by IK. but i cant be totally 100% sure about that. never tried it. :)

04-08-2003, 10:14 PM
Hey, Lernie thanks alot for the reply. I also asked in the yahoogroup and no one replied to it.