View Full Version : 3D Studio MAX rendering without alpha premultiplication ?

10-10-2004, 12:24 AM
Is there a way to force 3D Studio MAX plugin to render RTV+alpha without alpha channel premultiplication? I.e. - every time I render white object animating over a black object (they both must have those colours) - white object gets those ugly dark gray edges (if I set the background to black, if I set it to white, black object gets light grey edges). Every professional rendering plugin allows to turn off alpha premultiplication. I can't find it for RTV output plugin...