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View Full Version : Proper way to set up IK Boost



Jamel
10-01-2004, 02:55 PM
I just finshed the chapter in char. animation in INSIDE lW 8 but it realy didnt explane how to set up the ik boost. i know the simple stuff its just need help seting it up right like the fix tool on the legs of my char. it bends in odd ways making it difficult to do much, if any one has any helpful tips that would be good.

ps. i have alread seen the vid on ik boost at dans website

UnCommonGrafx
10-01-2004, 07:19 PM
The most comprehensive material on IK Boost is reviewed here:
http://www.kurvstudios.com/forum/showthread.php?p=393#post393

You should find a link to the dvd there. At $25, it's well worth it in getting some great use out of IK Boost.

The answer here would take too long, truly.

Jamel
10-02-2004, 06:23 PM
The most comprehensive material on IK Boost is reviewed here:
http://www.kurvstudios.com/forum/showthread.php?p=393#post393

You should find a link to the dvd there. At $25, it's well worth it in getting some great use out of IK Boost.

The answer here would take too long, truly.
theres isnt a tutorial on it that doesnt cost any thing? all i want to do is to rig it properly.

SplineGod
10-03-2004, 12:00 AM
Robert is correct. THere is no simple answer. I dont know of any free tutorials on IKBooster that even begin to show how to correctly use it. I think $25 is a bargain IMO for what the CD covers. :)

Heres a couple of simple animations I did very quickly with an IKB rig:
http://www.3dtrainingonline.com/examples/quadruped_ikb_test.avi
and
http://www.3dtrainingonline.com/examples/quadruped_ikb_test2.avi