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monfoodoo
09-27-2004, 12:02 AM
after baking an object,does lw still need my original maps?i baked a simple object with some uvs,then made a atlas uv for baking,which showed up in my files.then i moved my original maps out to another file.when i reloaded the scene,it asked for the orig maps.i pointed to the baked map.whats the proccess? thanks, scott

Thomas M.
09-27-2004, 01:16 AM
Well, you baked the stuff, but how does LW should know that you want to eat the cookies right now? Make a copy of your object, remove all the textures from the layers you want to add the UV to and use the image map/UV layer with your baked atlas map. Should be as simple as that?!

Cheers
Thomas

monfoodoo
09-27-2004, 09:39 AM
Sounds good! thanks again,scott

monfoodoo
09-27-2004, 11:01 AM
back again. how does the image size option affect the outcome.shows 512.
i measured 1 wall,and its 80m by 17m.should i leave it at 512?or will 1024 or bigger give a better outcome? scott