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HowardM
09-18-2004, 08:17 PM
Asteroid Test QT (www.theobject.net/margol/asteroids1.mov) - all driven by Dynamics...no keys :D

foolin around as usual, when I should be working on many, many other things...
:p

going to try to calculate a large # of Asteroids in one scene overnight.
Should be sweet!

Lewis
09-19-2004, 10:08 AM
Asteroid Test QT (www.theobject.net/margol/asteroids1.mov) - all driven by Dynamics...no keys :D

foolin around as usual, when I should be working on many, many other things...
:p

going to try to calculate a large # of Asteroids in one scene overnight.
Should be sweet!

Sweeet as all your FX "tests". If those are just tests how then will look real work ;).

Looking very cool.

HowardM
09-19-2004, 03:21 PM
Thanks Lewis!

Couple more tests - Asteroid Test #2 - no keys... (http://www.theobject.net/margol/asteroids2.mov)
and
Asteroid and PFX test - still no keys! :p (http://www.theobject.net/margol/wire.mov)

HowardM
09-19-2004, 07:06 PM
Asteroid Test #412431a (http://www.theobject.net/margol/asteroids3.mov)

Ok, this is 64 objects cut into smaller chunks, a total of 250k polygons.
All calculated with no keys, just dynamics.
Calc time was about 6 hours on a 2.4ghz machine. Render times are pretty average.
I may have to test out a volumetric light here! :D

Totally automated!
:D

HowardM
09-19-2004, 10:57 PM
Here is the Render with Particles (http://www.theobject.net/margol/asteroids4.mov) :D

...no keys, etc...asteroid HVs are emitted when a chunk touches another chunk.
vapour HVs are emitted from the surface of the object, and HardFX is taken into account (:D) so the pieces leave trailing pfx...

retinajoy
09-20-2004, 01:23 AM
That's very good Howard? So when are you getting started on your tutorial DVDs? :)

starbase1
09-20-2004, 05:47 AM
At the risk of going off topic, that dog is the best avatar I have ever seen around here!

Nick

:eek:

HowardM
09-20-2004, 03:28 PM
:D

Thanks guys!

hehe if only my avatar was rendered!?

Retina - these tests are for one of the DVDs, and Ive started them, but its going to be a while...at least a month Im thinking..
Teaching is ALOT harder than you think, and I give PROPS out to those who have before....they make it look so easy.....especially making precise and informative video tutorials...

Im trying my best to not make a 'How To' DVD with no insight or real training...

its funny though, some people Ive talked to want many (5-10) Tutorials, quick and dirty on a DVD, while others want 1 or 2 indepth tutorials per DVD with theories, the how and why, etc....

Im starting to lean towards Quality, not quantity...:D

adrian
09-21-2004, 12:39 AM
I would agree. Quantity is great, but I'd rather pay more money for something that really takes you indepth so the end user really understands what is going on.

This way the user will know how to adapt the techniques learned for other projects.

Adrian.

Hypershade
09-21-2004, 02:29 AM
something does not look right in those test ... it seems like there is a huge drag force in that galaxy and it seems like they are only rotating along one axis

HowardM
09-21-2004, 06:14 PM
There is a disturbance in the force and it is I!
:D

Here is a DOF Test, in AE using RPF...kinda cool? (http://www.theobject.net/margol/asteroidDOF.mov)

I also took a shot at Volumetrics but the animation looked horrible!
I thought this shot though looked cool, kinda like a Marvel Comic style to it?
:D

http://www.3dink.com/comicbookasteroids.jpg