View Full Version : Modeler : cmdseq for MeshDataEdit and MeshEditTool plugins ... ?!

09-17-2004, 08:22 AM
The title makes a summary of what I wanna do.

I'm in a Modeler plugin, and I wanna launch a MeshDataEdit or a MeshEditTool (like "BandGlue", "Add Edges" or another one).

I've the good plugin name, but cmdseq and even CommandInput - which work for open parts of the modeler interface - don't work for it.

Any idea?

Thks in advance... :)

09-25-2004, 11:27 AM
MeshDataEdit can be launch with meshedit();
ex: meshedit(BandGlue);

But it seem we can't launch MeshEditTool...