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dickagm
09-15-2004, 05:49 AM
Hi all,
I wonder is there a way to use object with animated deformation, like morph with bones or displacement as emitter. I've tryed to do but the emitter catch only the first state of the object and does not have a relation with future deformation. it continues to emit from the base phaze of the object.
10x in advance :)

faulknermano
09-15-2004, 10:10 AM
you have to hit start on the fx browser panel.

dickagm
09-15-2004, 10:27 AM
I can't believe :)))
I'm so stupid
10x