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Jason Choi
04-02-2003, 07:10 PM
Hi. there.
I'm first here. Nice meet you.
Yeah, I'm newbie...
Here is my works. then my website.
http://reboom.hihome.com

Thank you.


J.S

________________________

OK. mmm
here is http://reboom.hihome.com/demoreel/atlantis02.wmv
This is 6 mega byte. but running time 3:22

http://reboom.hihome.com/demoreel/flyingships.avi
Divx codec 720X486 1.6 mega byte

Thanks.
J.S

Jason Choi
04-02-2003, 07:11 PM
...

Jason Choi
04-02-2003, 07:12 PM
=)

Jason Choi
04-02-2003, 07:16 PM
This is my independence short ani.
I got a story, but i can't do that.cause I'm care about render
time.^^;;;

If who you have interest to my project please, feel free contact
me and anyother discussion for me that I'm looking for jobs=).

Anyway, Thanks so much all LW user.

J.S

smcclurg
04-02-2003, 07:26 PM
Absolutely incredible work. Flawless. Are the low-level clouds done with particles? What did you do the upper clouds with?

I'm in awe. I got started with LightWave about 2 months ago and I'm still trying to get a handle on the most basic tools. Have you posted any of your other work?

sparky
04-02-2003, 07:26 PM
There's a guy at my school named Jason Choi. Weird.

As for the images, they look interesting, but I can't tell much because they are so blurred, and I don't have time to d/l 15 MB.

Jason Choi
04-02-2003, 08:54 PM
Ok. I'm used back drop>texture environment>click the texture>
procedual tex>add layer with gradient-tublence-gradient-crumple.......etc. and then render put and import Cyborg with compositing, Just one images render > traking B,G clip.

Sorry ^^ I'm not good speaking english.

If you want more the detail to express, I suggest to use RPF,or RLA exportable into any other composite tools.

Thanks.


Originally posted by smcclurg
Absolutely incredible work. Flawless. Are the low-level clouds done with particles? What did you do the upper clouds with?

I'm in awe. I got started with LightWave about 2 months ago and I'm still trying to get a handle on the most basic tools. Have you posted any of your other work?

Jason Choi
04-02-2003, 08:57 PM
the sea...

This is used for intro logo movie of screened at theater.

clients : KTF Network entertainment

Oh. It is used LW 5.6 =) 15sec time.

sparky
04-05-2003, 01:04 PM
I like it. I like the way the other ship flies in at the end. It looks really cool.

bbowman
04-08-2003, 02:16 PM
Fun images - I really like the background music "Pull Me Under" man. Keep up the good work.

Jason Choi
04-08-2003, 02:28 PM
Thank you. and nice meet you.
I have been play the e.guitar "pull me under" about 5 years ago.
I LOVE dream theater.



Originally posted by bbowman
Fun images - I really like the background music "Pull Me Under" man. Keep up the good work.

bbowman
04-08-2003, 03:49 PM
I know this is totally of the subject, but didya hear DT is touring with Queensryche this summer? What a show.

ruud
04-09-2003, 02:15 AM
Hi, one beautifull sky you have there in that ship scene, but just for the warmth of it, put some yellow lights on the ship and ofcourse those lights will have to reflect in the water :). I think it would add some more atmosphere to the pic.

Keep on going, do ya have some animations of the ship also?


Ruutert

Jason Choi
04-09-2003, 02:43 AM
hm...Hi.ruud.
yes. I'm making other flying ships. i have next plan.
But, i have to do send to them my demo reel and resume.cover too. ...in toronto. or U.S anyother place.. :)

Did you see the current my works? The name is....
fly..HDTV size...clouds...in processing category...

yeah, i Know, you're right. BUT I have only afraid about
rendering time. I would like to add to more atmosphere or DOF
air distortion something like that. However, I don't want to use
it if have NOT perfectly of result.I will be continue rerendering..
rerendering... and pratice,,,testing.....and development the scripting....

then I will show next time when i finished those.
Thank you for me your discussion.


Originally posted by ruud
Hi, one beautifull sky you have there in that ship scene, but just for the warmth of it, put some yellow lights on the ship and ofcourse those lights will have to reflect in the water :). I think it would add some more atmosphere to the pic.

Keep on going, do ya have some animations of the ship also?


Ruutert

ruud
04-09-2003, 02:53 AM
One tip from me:

Don't be limitid by rendertimes. Use a lot of poly's and lights etc. when you're going to animate the scene you can cut down on some extra's to decrease render times. But at least you have some reference of what your animation should look like.

Just saw and commented your other work. You have a very artistic way of thinking. Maybe it's the culture your living in but I like it, keep developing it!!


Greetz


Ruutert

Epita
04-09-2003, 02:30 PM
one tiny thing

the engines are volumetric lights right, but from that close up still u can see the end to easily, try extending the light for the alphas to work

otherwize amazing work

Epita