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archiea
08-20-2004, 02:20 PM
Not LW (its maya), but worth demonstrating...


http://jasonosipa.com/Squoosh/v02/movs/squooshTeraction.mov

http://jasonosipa.com/Squoosh/v02/movs/TJ_Render_CU.mov


created by the author of:

Stop Staring facial animation book - Jason Osipa

WilliamVaughan
08-20-2004, 04:10 PM
looks cool...I'd suggest you get Jonny Gordens 2 book set from wordware....all the rigging knowledge you need is found there IMHO.

CB_3D
08-20-2004, 06:23 PM
good stuff,thx.

Carm3D
08-21-2004, 10:33 AM
I don't like how the top of his head is deforming from his jaw movements.. but the rest of it is amazing.

hairy_llama
08-22-2004, 03:49 PM
Proton, I can't find Jonny Gordens on wordware.com.. I also checked amazon and BN.com.
Any ideas?

archiea
08-22-2004, 11:41 PM
same here...

retinajoy
08-23-2004, 05:26 AM
The books are mentioned here:

http://www.wordware.com/lightwave/

but the books are not released yet as far as I can tell.

toonafish
08-23-2004, 09:19 AM
wow, great !!

Lattice deformers are bliss :-)

SplineGod
08-24-2004, 10:56 PM
That sort of rig is very doable in Lightwave. I did something very similar recently on a project over at Warner Bros using LW. :)

liquidik
08-25-2004, 04:08 AM
Mmmm. interesting Larry, can you give us a little glimpse over what you have done at Warner or is all NDA ??


Thanks

Liquid

PS: is not that hard in maya too with utility nodes

toonafish
08-25-2004, 04:13 AM
Wow, I would be very curious to see that rig. I can't see how to get something as flexible as that in Lightwave with the limited deformation toolset we have in Layout.

What kind of deformers besides bones, morphs and maybe SplineTransform would you use ? Even stuff like the bend tool and the Effector don't play nice with bone deformations.

SplineGod
08-25-2004, 04:20 AM
If I can show something Ill see if I can. In the meantime I can see about wipping up a similar rig. I dont think that Layout is all that limited when it comes to creating deformations.
What I do see a lot is very linear thinking when it comes to using bones in Lightwave. Bones can be set up in many different ways to achieve various effects. Since bones in Lightwave do not in any way resemble or work like real bones it means that theres a lot of flexibility in the way they can be used.

grafikimon
08-25-2004, 06:00 AM
The rig looks great. I trminds me of some of anzovin's animation master rigs taken to a new level. Anzovin is known for these super dense control systems made up of several layers of bones. 1st set controls the body as normal but 2nd layer of bones, like the first hovers over it with the first layer contrained or targeted to the it. You can then pull the 2nd layer of bones all over the place without having to touch 1st layer. By playing with the squash and stretch and adding the bendy bones like jason did you can get even more bending.

The only question is how many equations will be needed to get the bones to squash and stretch.

toonafish
08-25-2004, 06:02 AM
well, if you can create a rig like that with just some bones you should consider renaming yourself to BoneGod ;-)

theo
08-25-2004, 07:17 AM
Hey Larry- I think it would be extremely benefical for the entire Lightwave community if you could put together a CD that taught not the fundamentals of rigging but explored the more advanced levels of the utilization of bones.

The problem in the LW teaching world is that there are so few advanced, cutting-edge, almost experimental, learning applications.

I think that a lot of guys are unaware of what you just brought up in this thread which goes to show that folks are not tapping into the real depth of Layout.

I would be first on the list to buy something like this.

SplineGod
08-25-2004, 09:11 AM
Grafkmon,
Thats true. Creating rigs like this just take some time and experimentation. It also takes a lot of thought. :)

Toonafish,
LOL!

Theo,
I agree and its something Im working on. Im always surprised by what LW is capable of. :)

paulrus
08-25-2004, 09:28 AM
Originally posted by theo
The problem in the LW teaching world is that there are so few advanced, cutting-edge, almost experimental, learning applications.


Ditto that!

Lightwave has so many tools it's nearly impossible for a general "learn lightwave" book to get very deep. It really would be nice to see some smaller, targeted books or videos that get very deep into a very specific subject.

Paul

Paul_Boland
08-27-2004, 02:26 PM
Proton, I can't find Jonny Gordens on wordware.com.. I also checked amazon and BN.com.
Any ideas?

These books are showing up on Amazon.co.uk

Book 1:
http://www.amazon.co.uk/exec/obidos/ASIN/155622253X/ref=ord_cart_shr/026-7653154-7949206?%5Fencoding=UTF8&m=A3P5ROKL5A1OLE

Book 2:
http://www.amazon.co.uk/exec/obidos/ASIN/1556222548/ref=ord_cart_shr/026-7653154-7949206?%5Fencoding=UTF8&m=A3P5ROKL5A1OLE

Strange... The release dates... Book 2 is out at the start of September, book 1 is out at the start of November :confused:

I'm definately investing in these books.

hairy_llama
08-27-2004, 08:40 PM
Thanks Paul.
I am very interested in these books as well, can't wait tell they are ready :)

Paul_Boland
08-29-2004, 09:43 AM
Amazon.com has these books listed:

Book 1
http://www.amazon.com/exec/obidos/tg/detail/-/155622253X/qid=1093793958/sr=1-12/ref=sr_1_12/002-5004207-8046467?v=glance&s=books

Book 2
http://www.amazon.com/exec/obidos/tg/detail/-/1556222548/qid=1093793958/sr=1-14/ref=sr_1_14/002-5004207-8046467?v=glance&s=books

They have the release dates set at December 2004.
Guess we just have to wait till either they get released or we hear from Wordware or someone else in the know.