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3dgirl
08-08-2004, 05:18 PM
I'm trying to import a lightwave scene into max. I have tried using polytrans and a few other converters, but for some reason the camera movement just doesn't come out quite right- it moves along the path, but points in the wrong direction. also, motion modifying plugins like follower and jolt! don't seem to work at all, and i can't bake the keyframes as motion baker doens't seem to work properly on them.

anyone gone through this process before?

Mylenium
08-08-2004, 11:51 PM
Well, you can adjust the coordinate system in PolyTrans, don't know if that will work for MAX, though, since it is intended as a means for swapping axes from CAD data. If you have PolyTrans for MAX (some extra plugins for MAX) you could try to load your LW scene directly from within the MAX interface. Maybe that works better. I also think not too long ago someone wrote an LScript that basically does the same as motion baker but is more reliable.... Maybe you give Flay a try and look if you can find it there.

Mylenium