View Full Version : Nvidia OpenGL problems

08-08-2004, 03:35 PM
I have a Nvidia FX5200 with the latest drivers, and since i re-installed windows i have some refresh problems with the viewports in Modeler. I read that quite a few people have had the same problems with Nvidia and Modeler, but canīt seem to find a thread with a solution.

Anyone? Thx!!

08-08-2004, 04:02 PM
Make sure the Anti-Aliasing and Anisotropic Filtering options for your card are either set to off, or to Application Controlled. I have had those options cause problems for me before.

You can find these settings in Display Properties->Settings(tab)->Advanced->Nvidia(tab).

08-08-2004, 04:24 PM
Turning off the vert. sync might help too. That was giving people trouble with messiah's display a while back. Another thing to try is going back to the 41.xx version of the drivers. Word is that there are issues with the 5x.xx and the 6x.xx series with the FX cards.

Steve McRae
08-09-2004, 09:03 AM
i think that it is an issue with 8

08-09-2004, 09:15 AM
lemme jump in... if someone has an NVidia 750 quadro XGL, what are you latest drivers....?


08-09-2004, 03:12 PM
I have the GF FX 5200 and I had openGL problems in modeler when I had mouse trails turned on. After I turned it off it has been smooth sailing.

Oh and Doom 3 and Far Cry runs great with it for those who think it sucks with those games.