View Full Version : pixelated surface in render?

07-30-2004, 08:26 PM
I am getting a weird error on one of my renders. I have a train model pass through a semi-transparent box, but one of the surfaces displays what looks like TV static.

I'm a newbie, so any clue what I am doing wrong would be helpful...

07-31-2004, 05:19 PM
Is the box identical to the rest?

Are the object properties identical? ( as a test, delete the box, clone one of the other ones and move it into place )

Are you using any options, like 'matte object'?