View Full Version : Baking a surface on screamernet

07-22-2004, 10:14 AM
Has anyone tried baking a surface on a render farm . I'm using LW8 and I'm getting a "No plug-in of the type ShaderHandeler with the name LW_Baker". Does anybody know of a work around? Is it even possible to bake a surface on a renderfarm?
Is surface baker even a plugin? I've looked at the LW8Ext.cfg about 150 times and I can't find anything that even resembles LW_Baker!!! Ahhhh!!!!! So many questions!

Thanks in advance


07-22-2004, 03:01 PM
Unfortunately Surface Baker is not compatible with network rendering :(