View Full Version : Selecting polygons in modeler

07-20-2004, 08:02 AM
Hi everybody,

Is it possible to select polygons by which surface they have assigned to them?

The reason why I'm asking is because when I have the "UV Texture" view in one of the viewports and selected one of the UV maps in the down right corner of the screen ("takkant" is selected in the screen) I get a couple of extra polygons in the UV Texture view, polygons that should have the selected UV map assigned to them.

I'm trying to find out why these polygons are shown in the UV texture view.

If you look at the screen shot only the polygons in the bottom left corner of the UV Texture view should be there, not those that just look like lines, spanning the entire texture.

Could someone please help me with this. Cheers!


07-20-2004, 08:10 AM
In the Polygon Statistics dialog there is a Surf: dropdown, click the arrow on the right then select the surface. With no other surfaces selected click the + on the left and those polys will be selected.

07-20-2004, 11:06 AM
here is a visual helper for what bloontz was saying:


hope this helps


07-21-2004, 04:11 PM
Excellent, thanks you guys. It helped me find the mysterious polygons.