View Full Version : Impossible images - Showreel and blatent self promotion!

07-14-2004, 06:24 AM
Hi Guys.

Iíve been a user of Lightwave for quite some time now, and Iíve seen some really fantastic finished-work links posted here in that time.

Now itís my turn to post my very own 3D showreel for your viewing pleasure (or horror?) Any crits would be fantastic, and it would be great to know if people simply enjoyed the show! All the 3D was created with Lightwave (of course!) and edited together in Premiere.

Head to one of these links for the full showreel:
Quicktime version Highband (33mb) (http://www.impossible-images.com/video/showreel_quicktime_high.mov)
Quicktime version Lowband (13mb) (http://www.impossible-images.com/video/showreel_quicktime_low.mov)
Zipped windows AVI Highband (116mb) (http://www.impossible-images.com/video/showreel_avi.zip)
Zipped windows AVI Lowband (29mb) (http://www.impossible-images.com/video/showreel_avi_small.zip)

Still examples of my work are available at gallery (http://www.impossible-images.com/gallery.htm)
Links to the videos above and some Lightwave 3D shockwave elements at movies (http://www.impossible-images.com/movies.htm).

Thanks guys!

All the best,


07-15-2004, 06:37 AM
I enjoyed watching it. Your island in the sky reminds me a bit of mine.

Did you get your inspiration from the japanese anim Laputa?

If you are sending off your demo reel to get work in a company you could easily cut 30 secs to a minute off as there is an amount of repetition. They only need to see a sequence once.

Martin Adams
07-15-2004, 08:14 AM
A very nice collection of work you have there. I really like the choice of music track as well.

I agree with retinajoy in that is can be cut down a little to reduce the repetition.

A few suggestions/comments I have:

- Introduce with the render instead of the wire frame in the animated shots. Possibly perform a gradient dissolve between the two so you don't have to repeat the scene.

- The butterfly looks excellent. However, I'm not keen on the wings for the bee. It looks like static rather than a nice motion blur.

- The frame rate on the 33mb High band QT version seemed choppy, but this could be due to it being designed for the web. What I do now is use Flash MX 2004 Pro to encode my videos so they can stream right within a web page. Not ideal for offline presentations unless you're building a web/flash front end. Here's an example of a 24 minute travel diary of a trip I and two other friends took to LA (we're from the UK you see). The total file size is 101mb and will work with flash 6 and 7

- The mechanical modelling and animation is superb!

- I notice that you've got the same shot of the church used twice at the beginning. I would avoid this as it looks like you're repeating it when it's not necessary.

- The second/third still image looks too over exposed for my liking. I would replace this with something easier to see and understand. First impressions mean everything. Maybe bring in some of the mechanical work to this part as it's not mentioned until some time later.
I'm quite intrigued on how you managed to do the non-texture to texture wipe effect in 3D. Looks impressive.

I hope it helps.

07-15-2004, 09:50 AM
Hi Guys! Thanks for your feedback;

Retinajoy; I've never seen the animation Luputa, although Iím now intrigued! The Final Fantasy games, coupled with a trip to Kew Gardens in London built this idea in my head. Iím really glad you enjoyed it.

Martin; thank you so much for your great crits! Sometimes you work on a project for a while, and then Ďcanít see the woods for the treesíÖ! ;)

I hadnít realised Iíd repeated those church shots; Iíll sort that out with another angle/view. The frame-rat is a bit of a sticking point; I think it has something to do with my Premiere key-frames? The Job application packs Iíll be sending out will be on VHS anyway, so hopefully that wonít be a major issue.

Iíve been thinking about the wasp flying shot for a bit; itís an old shot and I think Iíll stop being lazy and sort out that motion blur!

Thanks again! Itís good to know that these are the major crits, and Iím glad you both enjoyed my work! :D

All the best!


07-16-2004, 07:12 AM
Hi Tony

I really enjoyed the reel! The scene with the zombies and celshading was cool and I also liked the robot/construction scene.

Probably you could have showed more of the textured unterground hall or then a little more zoomed in.

How long did you work with LW to get to this point (part- or fulltime)?


07-17-2004, 06:31 PM

Cool animations. Love the machinery. I actually have an idea. I'll email you but just thought you might read this and make sure to check your email.


07-20-2004, 09:22 AM
Thanks for your messages!

Sleiron; thanks for your thoughts. I've been using Lightwave for about 4 1/2 years now; It took me through my University degree. I wouldn't say I've used it full time (9 to 5 every day for example) but I'm certainly comfortable with the tools. The underground room is a low-poly project, and some of the textures do break up a little zoomed in. That's why I kept everything moving quickly! :p

Richard; thanks for your email, and I've sent you a reply. I look forward to hearing from you.

Thanks again for all the feedback.