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GaryLW
07-14-2004, 05:15 AM
Hi all!

I'm probably not seeing the obvious, however...

How can you export the light COLOUR (specularity) of a scene using the buffer export? I seem to only get a black and white layer for any specularity and no other exported aspect shows any light COLOR specularity.

For example: If I have a box with a blue light on the left and red light on the right, my PSD exported file will have it's usual bottom layer with the box affected by the the 2 red/blue lights.

The above layers do not show any colour info for the lights - only a "luminosity" layer for those lights as a greyscale layer???

Cheers!