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bobjim
07-08-2004, 12:11 PM
Hi,
I've made a model of a jet and I was just wondering how I would make it smooth.

It looks a little bit square and pointy, cananyone tell me how to smooth it?

Thanx.

Trawler
07-08-2004, 03:06 PM
Try opening the Surface Editor and checking Smoothing. Hope this helps. :)

toby
07-08-2004, 05:55 PM
There's many different ways, and it depends on what you want.

Turn on smoothing

Modeler's Smooth tool

Add bevels to edges

Convert polygons to sub-patch mode

bobjim
07-09-2004, 11:02 AM
Thanx for the replies guys.

BTW. How do you convert polygons to sub patches?

bloontz
07-09-2004, 11:21 AM
Just press the tab key, selected polys will turn to subpatches.

toby
07-09-2004, 08:27 PM
Only 3 and 4 point polygons can be converted, 3 point poygons can give you wrinkles so 4 is best.

Doran
07-11-2004, 10:19 AM
Read the manual at least a little..