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bobjim
07-07-2004, 12:56 PM
hi,
I'm new to these forums and Lightwave, but I've got one little problem.

I've made a model of a plane and it is looking quite good, but I can't see all of it. Some of the faces aren't visible and I can see the faces behind them.

Anyone know how to look at the plane as if it were real?

Thanx.

mattclary
07-07-2004, 01:14 PM
The invisible polygons are facing the wrong direction, you will need to flip them.

bloontz
07-07-2004, 01:17 PM
Normally polys are only visible from one direction, the direction that their normals face. If the normal is facing the wrong way the poly will be invisible. You can select the polys and use the Flip command (f on the keyboard) to make them face the right direction. You could also use the double sided checkbox in the surface editor but probably best to make them face the right direction.

bobjim
07-07-2004, 01:33 PM
Thanx very much