View Full Version : UV-mapped image is reversed in Layout!

07-01-2004, 07:55 AM
I have a model I'm developing...a can or bottle with a label mapped to it. I used the UV method of placing the label, and in Modeler, it's oriented correctly.

In Layout, it's flipped!

I did a quick test of mapping same image to a simple cylinder in the same Modeler file, and it's right-reading in both Modeler AND Layout..

there's nothing exotic about the object I'm having trouble with; simply beveled out of a simple circle..

I've tried a few times from scratch, but get the same results...anyone have a hint what's up here?

thank you!


07-01-2004, 07:01 PM
you haven't done something silly like accidentally putting a minus sign in front of an x or z scale somewhere have you?

The obvious place to start looking is in the texture editor settings, then the object scale (i'm assuming that would flip the texture too)

Otherwise.... you *are* sure it is the same texture map & / or object?