View Full Version : waldos and stuff

Matt Howarth
06-28-2004, 06:29 AM
hi all

is there a way in LW (via a plugin) to drive an object (morph targets or whatever) with an external device? 3DS Max can take inputs in realtime from waldos, midi devices, joysticks, mice, microphones etc. I used to use this facility all the time and wondered if it were possible in LW8?