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View Full Version : mapping a cylinder



jerr3d
06-26-2004, 08:20 AM
I created a planer map of a cyclinder and was surprised to find the front and back parts of the map overlap.

Is there a way to unwrap the uvmap so the texture is not mirrored from front to back?

thanks ^_^

gazmon
06-29-2004, 08:01 AM
hiya
would it not be better to create a cylindrical uv map instead of a planer map?
Gaz