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Axis3d
06-22-2004, 05:36 PM
In Lightwave 8, are images with alpha channels supposed to show up in the OpenGL viewports? It still seems to ignore the alpha channel when you texture map an image as a decal on something. Are there any options that need to be enabled?

Elmar Moelzer
06-24-2004, 09:45 AM
Multiple texture- layers and embedded alphas are currently only supported in the color- channel. More to come though...
CU
Elmar