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View Full Version : image maps and killing "seams"?



Johnny
06-13-2004, 09:45 AM
I'm having fits trying to map surfaces onto objects without getting nasty seams, or bunching or stretching..

I'd appreciate any tips or tutorials on this...various combos of reset, edge, repeat and mirror aren't helping, tho some of them are close.

thanks!

J

toby
06-13-2004, 04:35 PM
You want tutorials on UV mapping, this is what it's for ~ also look for some tutorials on painting seamless textures

riki
06-13-2004, 06:41 PM
I quite like the method of blending UVs using weight maps.