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allaboutkeys
06-12-2004, 10:25 AM
Just did this short animation for fun (AVI, DivX 5.0.5, 4.79 MB):

crowd_walk_320x240_1.avi (http://www.log2e.com/files/crowd_walk_320x240_1.avi)

http://www.log2e.com/files/crowd_walk_still_01.jpg

bloontz
06-12-2004, 10:54 AM
Hey, that's a fun animation.

aniboy2000
06-14-2004, 09:20 AM
I haven't had a chance to view the animation yet, but how did you go about doing that?

allaboutkeys
06-14-2004, 10:05 AM
Originally posted by aniboy2000
I haven't had a chance to view the animation yet, but how did you go about doing that?

The basic approach is described here:

http://www.the123d.com/tutorial/lightwave2/crowd.html

adrian
06-15-2004, 02:50 PM
That's really good!

The only crit I can give is that the movement is exactly the same on all the cards. However it's a great start.

Adrian.

allaboutkeys
06-15-2004, 03:28 PM
Originally posted by adrian
The only crit I can give is that the movement is exactly the same on all the cards.


Yes, the morphing sequence is the same but the timing differs slightly.

shaol
06-16-2004, 01:29 PM
is there away to add or bemay avode collision of the characters?

Trawler
06-16-2004, 03:07 PM
SWEET!! Thanks for posting that. I've been thinking about the problem of crowd simulation for sometime now. I'm definitely going to try this.

riki
06-16-2004, 06:34 PM
Simple but nice.

mobilesurge
06-16-2004, 10:44 PM
Lots of potential there.

aniboy2000
06-18-2004, 06:01 PM
Just an idea...
Would it be possible to program crowd behavior with LScript or some external plug-in. Maybe create a collection of animations and poses (morphs) and then program movement and response to position and collisions?