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Warrior
06-11-2004, 02:49 PM
Greetings :)

I'm trying to create the "jet" exhaust seen in the original Battlestar Galactica on the Vipers.

I can get it to look just right in a still image or a straight line path motion, but if I add any turns or banks, etc to the parent object motion, the emitter goes crazy.

Any help would be appreciated!

The test scene file:

http://www.battlestargalactica.com/viper_exhaust.zip

objuan
06-11-2004, 08:09 PM
Have you messed with the "parent motion" under the "Etc" tab of the Emitter panel?

By default it is set to 100%, which means the particle gets the emmiter's motion at particle birth added to whatever emmision settings you have.

If you drop it to 0% the particle doen't inheret any inertia from the emmiter.

hope that helps

Warrior
06-12-2004, 01:39 AM
That was it :)

Thanks!

It changed how the HV forms/looks, but I can play with that again.