View Full Version : UV Mapping

05-30-2004, 10:58 PM
Hey guys,
When I UV Map a model of mine that I made, it doesn't seem to like the textures when I export it to .3ds... I import it into a program like ZModeler, and it says that it has a UV Mapping error... Is there some way that I can UV Map my model in LW and still have other programs like it?

Ohh.. I tried exporting it with Deap Exploration, but 'DE' seems to like to combine the different groups...

Please help me out. :(