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View Full Version : Displacement Maps with UV data



stoehr
03-25-2003, 02:21 PM
Displacement Maps with UV data, without being restricted to one axis. Typically one needs to have three layers for a displacement on x,y,z. This typically doesn't look quite right. So it would be easier and powerful to use UV data on all three axises at the same time.

Mylenium
03-26-2003, 12:20 AM
I can agree on that for the most part. However it would only make sense if they also give us adaptive (render time) tesselation/ sub pixel displacement.

Mylenium

ambassador
03-26-2003, 01:36 AM
use "normal displacement" under object>deform>add displacement

stoehr
03-26-2003, 01:41 AM
Originally posted by ambassador
use "normal displacement" under object>deform>add displacement

Ok, thanks, I'll give it a try.