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Mipmap
05-26-2004, 10:07 AM
Are there any new solutions for correcting skin deformation from bones on character models in Lightwave 8? Or will it still have to be done with endomorphs and the Morph Mixer sliders?

lonestar1
05-26-2004, 01:54 PM
Originally posted by Mipmap
Are there any new solutions for correcting skin deformation from bones on character models in Lightwave 8? Or will it still have to be done with endomorphs and the Morph Mixer sliders?

http://www.newtek.com/products/lightwave/tutorials/animation/smartskinning8/index.html