View Full Version : Girl

05-25-2004, 09:18 AM
Prototype - Chan Lee, Street Fighter

05-25-2004, 11:02 AM
It looks pretty good overall but legs are really weird [sorry, don't know the word for "not straight"]. A bit too fat for her body type in some places too. Otherwise the model is great.

Ugh, just noticed, her hands are waaaay too short.

Sometimes, when I have second thoughts on things like that, I just straighten my arms. Since I'm more or less of an average person, my arms reach somewhere in the middle of knee and hips :P
I did notice that your model is a female but proportions aren't so unequal for men and women.

05-25-2004, 06:55 PM

05-25-2004, 07:48 PM
i thought her name was "Chun Li" ? Anyway, cool stylized look.

05-26-2004, 06:31 AM
Thanks for the comments. Though, this, as you could have noticed, isn't a realistic character at all. On the contrary, this is a heavily stylized one, so its proportions are not subject for comparison with ones of a real human.

05-26-2004, 09:43 AM
I have to agree with freedic on the legs, even if it isnt supposed to be realistic. Could just be the angle, but her legs do look deformed. Other than that its great.

05-26-2004, 10:05 AM
Great model! Like the style but even if it's not supposed to be realistic by proportions legs are way too big or long compared to other body. And legs are some kind deformed above knee.
I would like to see it in wireframe! Nice job!

05-28-2004, 03:11 AM


05-28-2004, 03:12 AM

05-28-2004, 03:13 AM

05-28-2004, 03:21 AM
It's her hamstrings, they need to come down a little bit more.

Other than that, great model.


05-28-2004, 12:26 PM
Yeah, the knees look weak for the musculature. Otherwise, this is a really nice model. It shows that you don't have to have basketballs to have beauty! Nicely done.

05-28-2004, 01:00 PM
Just a childish comment nice boobs!:D

05-28-2004, 01:29 PM
I dig the overall stylization of the gal, something makes me focus on the legs though. I think the size of the calf could be decreased about 5% and/or the calf muscle could go higher on the leg or the hams could protrude lower or you could give her more of a kankle effect (big ankles). But dont loose her "big-bottom" look. I think thats why the hands are smallish... It makes here appear firmly planted to the earth which echos her strength and or her adept skills at combat. I have no idea if this is an original concept or your work entirely but she looks like she uses her legs when she fights?

Very sexy.

05-29-2004, 10:18 AM
long time ago i was a fan of "street fighter", every one who played the game remember hers(Chan Lee(Li??)) fantastic legs kicks. So i tried to create simular character.
thanx for comment!

06-01-2004, 11:33 PM
Good good i like the proportions you gave her !

06-03-2004, 08:01 AM

06-03-2004, 12:28 PM
Very nice! I'd like to see a Celshaded render (but that's just me ;) )

06-04-2004, 12:13 PM
i tryed it, but celshader in LW not good or i had a left hands!!
i think that problem in hands:rolleyes:

06-04-2004, 08:15 PM
Try the Unreal Shader, search for it at flay. I can give you some tips/post some presets if you want me to.

06-08-2004, 02:37 AM
Really fantastic work, man!!!
I like it

06-08-2004, 08:56 AM
Hey nice work!

You could mess with the proportions a little, but I see what you were going for here.

Can I ask you how you did the hair? I have a character im building that needs something similar. Also do you plan to give it soft body dynamics or is it completely static?