View Full Version : Cathedral Lightning

KK 's
05-21-2004, 01:11 AM
Hi all, can any give me some advise about lightning?

Now my scene cathedral interior, there is some fog, volumetric effect..., I try to make the scene looks real, can anyone giV some suggestion to me how to make the light to be real but fast rendering ? i 've tried to use f-prime, but takes long time to render, (I also dun know y, maybe my scene is high poly), radiosity takes too long for render also, so can anyone help me? :)

KK 's
05-25-2004, 06:50 PM
How about spinning light trick? Is it suitable for interior? Can anyone tell me ? Thanks:)

05-25-2004, 08:28 PM
Rad is the best for interiors, however, as you pointed out, the render times tend to make it hard to do that for some scenes. You could try spin lights, but I would use area lights before I did a spin rig. They give nice soft shadows, and while they take longer to render, they are not as bad as rad. Remember to use falloff on your lights to give it the realism you are looking for. Hope that helps. :)

KK 's
05-25-2004, 09:32 PM

some test render I did before, is there any tutorial site is about spinning light trick for interior?:) thanks!

05-26-2004, 08:47 AM