View Full Version : Liquid in a glass box.

05-20-2004, 08:33 PM
What do you think?


05-20-2004, 09:49 PM
Looks great, I just want to see it moving

05-21-2004, 04:32 AM
It could just be my moniter, but it looks like a very reflective box. It took me a while to figure out where the water was supposed to be. And I wouldn't have known at all exept for your thread title. Sorry.

05-21-2004, 04:40 AM
looks cool to me-
i see you like the reflective/transparent stuff?:)

05-21-2004, 10:43 PM
Thanks for replies.
This is my first attempt to make glass with liquid inside :)
I don't know how to animate liquid. What tools do you usually have to use?
I like cool looking stuff.. could be anything..


06-04-2004, 10:06 PM
The glass looks great. Pretty thick glass, and it looks great.

I saw the subject and jumped on the link, my two favorite things to see rendered well.

The water looks a little dark, but I think it looks fine otherwise.

06-05-2004, 04:10 PM
Very realistic but too much light?

06-05-2004, 04:59 PM
Looking at it again, I would say to change the background, and put it in a simple scene without a white background, you can't see the detai and it looks too bright when it's on a white background from what I've done before with glass. If you used a standard gradient backdrop or a ground plane and some color in the sky, I think the detail, shape, and surface would show up better.

06-05-2004, 10:35 PM
Thanks for replies.
I didn't want to make it too realistic that is why I used white background :) It was a test project for me, which I really liked. I'm gonna make some more renders when I will finish my architectural environment :)

About light. I used 1 area lignt with intensity falloff (inverse distance 2)


06-05-2004, 11:07 PM
It does looks great if you're goin for the realistic look though. I think it's a great picture.

06-06-2004, 01:23 AM
That looks XLNT!

Sodaplay-If you have the time someday, plz make a small tutorial how to put water in a box.

Thank you!

06-06-2004, 10:52 PM
Sure, I will do it tomorrow or the day after!


06-06-2004, 10:53 PM
I will put some more glass renders as well.. maybe even earlier :)


06-07-2004, 12:16 AM
Great :)

06-07-2004, 08:00 PM
More glass renders and not only... :)
Link: http://vbulletin.newtek.com/showthread.php?s=&threadid=24254

I will make a tutorial tomorrow. Sorry no time today :)


06-07-2004, 08:06 PM
u need to use a off white backround or fix the lighting its bleeding the edges of the glass it looks unatural to me.

06-08-2004, 07:49 PM
Ok here is water in glass tutorial.
I kept is simple. So you would understand better.

Here is a few usefull things you might want to look at before doing it (or after).

>> Glass tutorial (pdf): http://www.3dworldmag.com/stoppress/realisticglass_tutorial.pdf

>> Refraction index for:
Glass: 1.520
Air: 1.0003
Water: 1.333

>> Notes:
In layout turn on at least 3 features: render transparency, reflection, refraction. (and of course shadow if needed).

Because liquid or water most likely will be transparent you can control water/liquid color by adjusting "Color Filter" in advanced tab in Surface editor. Same applies for glass :)

Have fun!


06-08-2004, 10:24 PM
Thank you, Soda!

A very useful tutorial! You are a Real L.W-teacher :) !


06-09-2004, 08:14 PM
You're welcome :)