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wowens
05-17-2004, 05:52 PM
The attached rendering has a strange pattern on the foreground. How can I eliminate this pattern? I enlarged a section for better viewing. The texture is called "DirtySand" and was included with LightWave 8.

riki
05-17-2004, 09:03 PM
Check the bump settings in the Surface Editor. You might need to increase the 'size' settings.

qwz
05-18-2004, 02:23 AM
increase AntiAliasing level for raster bump texture layer
&/or AA level of the renderer

Mylenium
05-18-2004, 03:21 AM
Lower the bump value. Those Moirés are typical of too intensive bumps with regular patterns. Also, as already sugessted, increasing the size of the texture might solve the problem. the best solution, however, would be to switch to a not so regular pattern (Crumple or Fractal noise) or at least use the mentioned textures in texture displacement mode on your dots texture.

Mylenium

wowens
05-18-2004, 08:35 PM
Thanks for the suggestions! A slight adjustment to the "Bump Array" radius setting did the trick.